English

I started my professional activity at 13, already in the area of ​​computer graphics. Earlier worked with vectors and publishing, before moving to the prepress industry, when I worked in several companies, being the most prominent Editora Gráficos Burti, São Paulo, where I worked as a senior retoucher (Photoshop) and had the opportunity to work with materials and projects for big agencies, such as: McCann / Erickson, DM9/DDB, DPZ, Almap / BBDO, W / Brasil, Fischer, Talent and others. With the advent of digital video, I became interested in video, audio and editing, but I did not go too deep in these areas as soon as I met the 3D animation industry, which drew my attention more. I started my practice primarily in 3D animation, but with the passage of the time I became more interested in modeling, lighting and rendering and, to develop myself more on that, I started to study photography, which is crucial to get good images, even in a virtual environment such as 3D.

The main programs I use:

 3D
Autodesk Maya, Pixologic ZBrush, Maxon BodyPaint, Next Limit RealFlow and learning Luxology Modo

Post/Editing
Adobe Photoshop, Adobe After Effects and Adobe Premiere