Author Archive
Locaweb – O que conecta você aos seus desafios
Here I did the 3D cubes Motion Graphics at the end of the commercial. For Santa Transmedia.
Locaweb – O que conecta você aos seus desafios from Douglas Figueira on Vimeo.
Bradesco – Rio 2016 Olympics
In this job I did the rendering management task, and some minor 3D fixes throughout the process. For Santa Transmedia.
Bradesco – Rio 2016 Olympics – Salto from Douglas Figueira on Vimeo.
Bradesco – Rio 2016 Olympics – Judo from Douglas Figueira on Vimeo.
Bradesco – Rio 2016 Olympics – Corredor from Douglas Figueira on Vimeo.
Claro – Música Edition
Here I did the modelling for all 3D objects in the scene. For Santa Transmedia.
Claro from Douglas Figueira on Vimeo.
Ford – Natal 2014
In this commercial I did the CAD conversion and mesh cleaning of the cars in Maya. For Santa Transmedia.
Director: Thiago Steka
Ford Natal 2014-2015 from Douglas Figueira on Vimeo.
LG – Taxi
In this commercial I did the 3D modeling for the taxi (game version) and all the game city also. For Santa Transmedia.
Agency: W3Haus
Director: Gustavo Gripe
LG – Taxi from Douglas Figueira on Vimeo.
Todeschini
In this job I did 8 characters models and textures for Funn Digital.
75 Anos de Momentos na Cozinha from Douglas Figueira on Vimeo.
Oi – Como Faz
My task in this commercial was the modeling for the girl’s hands. By Santa Transmedia.
Oi – Como Faz from Douglas Figueira on Vimeo.
Ekornes – Svane Catalog 2014
In this Svane catalog I did all the main products models. The architectural modeling, shaders and lighting was did by Douglas Alves. For FireGrader | 3D Animation and Illustration.
Clay Stage
IBRAVIN – Beba com descontração
In this job I did the modeling, rigging and color maps for the seven main characters. By Santa Transmedia Productions, director Thiago Steka.
IBRAVIN – Beba com Descontração from Douglas Figueira on Vimeo.
JAC J6 – 360º
On Air! The J6 360° turntable is already published on JAC Motors website. In this job I have converted some models from CATIA to Maya and others I made from scratch. For Santa Transmedia Productions.
JAC J6 – Still
JAC J6. Some models I have converted from CATIA to Maya and others I made from scratch. For Santa Transmedia Productions.
Quest Diagnostics – Character
Just a quick Character we did for Lobo/Vetor Zero. Total time from modeling to rendering, 1 day.
Four versions rendered straight from Maya, without any post-production, and with four different shader options.